Ready to learn more about Virtual Sports? #
The emergence of sports alike exergames and physical active eSports
eSports are often contested upon in the sports sector due to its lack of sports-alike physicality. A new type of exergames and eSports are emerging, however. These are increasingly physical and sports alike in nature. Imagine how Zwift compares to road cycling, or Virtual rowing to outdoor rowing.
Virtual Sports are unique in that they are in between exergames and eSports. Virtual Sports combine (1) the technological mediated nature of eSports, (2) the institutionalised and physical nature of sports, and (3) the gamified nature of Exergames.
A growing interest in Virtual Sports
Because of Virtual Sports' unique and innovative nature, there is a growing interest in Virtual Sports. The mission of this science communication page and network is to address this interest.
Our aims are (1) to set a name for the Virtual Sports 'label' as a new type of physical and sports-alike (eSports) games, (2) to inform people on the perspectives and debates virtual sports brings to the sports sector and academia, and (3) to connect academics with expertise in virtual sports into a network that is reachable for everyone interested.